Kinsiah

Kinsiah, the Ravine Butcher, the Black Knight of Vol'dun. Hers is a story of tragedy, loss, acceptance, lust for battle, and glory. The tale of a vulpera who was bright and shy, turning into a battle hardened veteran seeking nothing but her next battle, unconcerned with her own survival in the process!

She is a black and white furred vulpera, particularly short for her race, but heavier then expected with muscle. Her white fur is often tinged with fel-green colorations that seem to glow with fel embers. When she is excited, moving, and so forth, the embers flake off before turning to nothing. Her body is also absolutely covered in scars, some of them from mortal wounds she somehow overcame and healed from.

Origins
When the Legion came for Azeroth again, although the world was focused upon the Broken Isles, and the few areas of interest the Legion had beyond the Tomb of Sargeras, it did not mean the Legion ignored the rest. Far from it, Vol'dun, the growing deserts of Zandalar, they sent a Fel Lord to scout the territory and deem its importance in the invasion.

This Fel Lord came across a vulpera caravan, its defenders were easily broken, and he saw little value in them. Yet... they knew the land, and so he offered a choice. "SERVE... OR DIE!" Of course, some refused to serve, some were slain on the spot, the rest kept alive to watch... and those who tried to serve? All but one perished in the ritual to become a Fel-Sworn. A servant of the Legion. Kinsiah? She was the survivor. The timid, weak, but bright-minded Kinsiah... survived and became his Fel-Sworn. Her first command? Slaughter the rest. And so she did. Granted her weapons and armor after proving herself before aiding him in Vol'dun until his banishment by the Faithless Sethrak of Vol'dun.

Crimes in Vol'dun
In Vol'dun, under the control of her master, Kinsiah honed her warrior instincts, and new-found bloodlust into a weapon. She killed whoever her master commanded and... she grew to like it. The urge for combat drove her even without her master's booming command! Among her greatest crimes, none can forgive the Ravine Butchering. A Sethrak slave den, full of vulpera, trolls, and even tortollan's! To free slaves is a heroic deed, to slay the slavers is justice. To kill even the slaves however? Is a dire crime. One that earned her the title of 'Ravine Butcher' by the few surviving witnesses of the brutal genocide.

Her master would not survive Vol'dun, banished by the Faithless Empire through brute power, Kinsiah would reclaim her freedom, and... lose the last shreds of her morality. She had blamed her master for her twisting and turning for bloodshed, but now, without his mental presence? She... still wanted it. To bath in rivers of blood, to slaughter! Her own people rejected her, and so she traveled, trying to focus her bloodlust on those who desired it. On the Faithless most of all, earning her some respect back from her people, and the title of Black Knight by the Zandalari exiles. But it was never enough...

Among the Horde
When the Horde began to act in the region, Kinsiah learned about their brutal and warfaric nature, and the fact they were currently in a war against the other largest 'Kingdom', the Alliance. Without a second thought, she joined the Horde, and fought many battles, slaughtered so many and was for once, congratulated for it! She had the bloodlust of an orc, the speed of a goblin, and the morality of a forsaken. A perfect berserker! And yet... that war ended, and she grew bored. She was banned from fighting in Orgrimmar, too many fights, the arena wasn't enough anymore, and she turned to drinking and prodding others to attack her, so it'd be in self defense. She went out into the wilds to fight, but nothing satisfied her!

Returning to the Legion
Seeing no other option but to return, even if she hated the idea of another holding sway on her mind, Kinsiah respected one thing. Strength. Although they were defeated, surely they wouldn't be pansies living in defeat, no! They'd be plotting for new war, new butchery, new genocide! Bullying a warlock to send her through the Twisting Nether, she at last arrived on Argus, eager for battle.

Personality
Kinsiah's personality is quite simple. Honestly. She lives for battle! She cares nothing for glory, or honor, but does care about having a good fight. So if a dishonest strike would make the battle easier, or even end it prematurely? She is unlikely to take it, preferring true head on head conflict. She respects only strength. If you can overpower her, beat her without magic, using only brute force? She will respect you.

Although she has almost no other interests, beyond some drinking and bonecarving when bored, she is not immune to other activities, provided it with someone strong that she respects and has fought, and lost to, by pure martial power and might.

Powers
Kinsiah is far stronger then her size suggests, on a demon comparison, she is on compare to felguards on a normal basis, and to that of an elite felguard when she is utterly enraged! Her pain tolerance is extremely high, to the point that torture is almost useless against her! Pain-based torture at least. Her willpower is also quite good, but not as strong, as she has lost battles of will against warlocks in the past, to be bound like a demon (even if its not a perfect binding, given she's still mortal). She is also clever enough to think of strategies to inflict pain and injury, even at the cost of her own health to pull them off!

Her weaknesses are simply that she is a tiny angry furball, too angry to die and always fighting to the death. Take advantage of that, she lacks magic. Take advantage of that.

Equipment
There are only three notable pieces of gear Kinsiah has. Her armor, and both her swords. All demonic in origin, one of nathrezim creation, the other simpler but more insidious.

Black Knight's Plate: This black steel armor is well crafted, durable, but not anything truly special on its own. You can crush it, dent it, stab it, break it but... the real boon comes when fel blood, or fel-tainted blood, comes into contact with it. When that happens, the plate begins to repair itself! Not just that, but it will also tighten itself around bleeding injuries to stem the bloodloss, even if it means the wearer loses mobility. Otherwise, it is well articulated, and can be magically adjusted for a variety of sizes!

Dreadlord's Bite: This large sword, meant to be wielded in one hand by a demon, and two hands by smaller races, is still held aloft in one of Kinsiah's hands, hinting to her strength. The weapon is reddish and black in design, with barbs and protrusions that are meant to inflict maximum damage. Its boons? Beyond being nearly unbreakable? Is that wounds it inflicts will not heal naturally. They will bleed more then normal. Then? Finally? Blood that touches the blade is channeled through the weapon, and used to heal the wielder quite efficiently.

Soulrending Blade: Another large weapon, held in only one hand by Kinsiah despite easily being a two-handed weapon for her, is more average. At least as far as demonic weapons go. Its black and green, with skulls embedded on the crossguard. The weapons boon is that is soulbound to Kinsiah, proving extremely hard to break while she's alive, and furthermore, wounds it inflicts cut away fragments of the soul. The blade holds onto these fragments, allowing one skilled in demonic magics to use them. Kinsiah herself only knows enough to turn the soul fragments into tiny bursts of self-healing. The rest is nerd shit.

Bonus Link
Character Sheet: Made for fun! (Do not take it seriously, please)